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Lego Star Wars 2 Ps2 Iso Espanol A Ingles

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by waowindebtwork1981 2020. 2. 13. 08:15

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Has it really been over a year and a half since we were wowed by the first LEGO Star Wars game? Based on the recent Star Wars prequel movies, the mix of fantastic sci-fi source material, cutesy LEGO visuals and simple but addictive gameplay, quite rightly sent the game to the top of the charts.

Now, to our whoops of joy, LucasArts delves further into the Star Wars pantheon, to give the adventures of Luke, Leia, Han, Chewie and a couple of inconsequential droids the LEGO treatment. From the opening scenes of the little Rebel Blockade Runner being pursued by the gigantic Star Destroyer (both constructed in LEGO naturally) backed the by the stirring John Williams score, you know you're in for a treat with LEGO Star Wars II. The scenes from the original trilogy are so iconic and so ingrained in our minds that seeing them presented afresh in LEGO-vision, can't fail to give you a grin that'll be there until the Ewok dance party at the close of the last level. Reach out with your feelings As with the first game, the action is very 'pick-up-and-play' - you take control of one of many key characters (such as C-3PO, Lando or Obi-Wan) as you make your way through the major scenes from the movies. Aided by a buddy- or AI-controlled supporting character, you're tasked with fighting, platforming and puzzling your way through those oh-so-well known scenes including the Death Star detention level shoot-out, Luke's training with Yoda on Dagobah, and the Rancor battle beneath Jabba's Palace. Throughout these brilliantly presented 'scenes' you're not stuck playing the one hero, as you can directly control the different friendly characters you meet, leaping between bodies like some dodgy X-Files villain.

As well as giving you a chance to wield a blaster as Han, flail about with a lightsaber as Obi-Wan or pull Stormtroopers' arms off as Chewbacca, there's also a gameplay reason for all this body-swapping. Certain characters are required for certain tasks, such as unlocking doors (indicated by a cute piccie of the required 'keyholder' by the door controls), only blaster-carrying heroes can use a grappling hook to access higher levels and only Jedi can move and assemble bricks with the Force. An addition over the last game is that pretty much all the heroes can physically build LEGO constructions (indicated by piles of bouncing LEGO blocks), such as bridges, door panels and even giant vehicles such as the AT-ST. This ain't like dusting crops, kid! Vehicles play a bigger part in the proceedings this time around, giving you the chance to blaze around Mos Eisley in a Landspeeder, fly down a space slug's throat in the Millennium Falcon and speed through the forests of Endor on a Speeder Bike. The vehicle action is split between jumping in and out of vehicles to traverse the terrain (GTA style) such as with the Landspeeder or vehicle-specific levels such as taking down the AT-ATs in your Snowspeeder on Hoth.

Unlike, in the previous game where the vehicle levels were somewhat of an intrusion on the fun, here they add another layer of quality on an already highly polished game. But as fun as the vehicle-based and on-foot gameplay is, the real joy of LEGO Star Wars II is the Lightsaber-sharp humour running through every second of the game.

Seminal scenes are given a hilarious LEGO twist, such as Vader rolling around the cockpit of his spinning TIE Fighter like he's in a tumble drier, Luke's robot hand detaching and causing havoc in the closing scene of Empire and Lando ratcheting down the Falcon's pilot seat for a more laid-back, all-together cooler 'driving' position. The silliness is not just reserved for the cutscenes either, you can find an Indiana Jones hat for Han to wear, you can turn Stormtroopers' helmets back-to-front with the Force and you can freely trundle about under the surface of the Dagobah swamps as R2-D2. Little touches like these, plus the quality gameplay outlined above just go to show what a labour of love this game has clearly been for LucasArts, and why you'll love every second you're in this LEGO Galaxy far, far away.

.: 25 October 2005.: 4 November 2005Mode(s),Lego Star Wars: The Video Game is a -themed, based on the line of toys, and the first installment in the Lego video game franchise developed by, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: (1999), (2002) and (2005), with a bonus segment from (1977).It is the only Traveller's Tales developed Lego title that was rated Everyone by the for consoles, with most subsequent handheld versions of Traveller's Tales LEGO video games receiving such a rating; while further console versions of Traveller's Tales LEGO video games received the Everyone 10+ rating.It was developed by for the, and, with developing the version. These initial versions were published in April 2005.

A version, developed by, was released in August 2005. A version of the game was released on 26 October 2005. All versions were published by and, with Star Wars assets licensed through. Flips over two droids, with several looking on. Studs, the game's currency, are visible on the overhead ledge and at the far right of the screen.Gameplay in Lego Star Wars is geared towards family play, and does not feature a game-over scenario.

Given a specific set of characters in each scenario, based on a scene from each of the movies, up to two players can control them, using their different abilities. By walking up to another friendly character, the player can switch control over to that character; this interaction is necessary in order to use another character's abilities to complete certain puzzles. Studs can be collected by finding them, smashing or using the force on certain objects, or defeating enemies.

Lego Star Wars 2 Ps2 Iso Espanol A Ingles

Players lose studs (as opposed to lives) if their character is destroyed. These studs can be spent on unlocking new characters for Free Play mode. Certain segments of the game feature players controlling spaceships flying on a flat plane. There are also several minikit canisters hidden throughout each level that, when collected, combine to form a vehicle.When the player first starts the game, they must first complete Chapter I of The Phantom Menace ('Negotiations'). Main article:Lego Star Wars contains a total of 59 playable characters for LEGO Star Wars; 56 in the GameCube, PS2, Xbox, and PC versions. The three missing are Gungan, Tusken Raider, and STAP, playable in the GBA version, though the Gungan and STAP are only available through cheat codes. The playable characters are modelled like actual Lego parts and, on dying, they fall to pieces and also lose studs.

There is a wide variety of characters included in the game, all of which are unlocked by completing levels or by purchasing them at Dexter's Diner. Characters are divided into groups according to certain skills. For instance, Jedi and Sith can double-jump, use lightsabers, and have control of The Force, which they can use to activate or lift Lego objects or defeat certain enemies. Has a double-ended lightsaber which improves his defence from laser fire., and his have the super-jump, which allows them to reach obstacles that the and can not jump to.

Characters like and, who carry blasters, have the ability to grapple to reach higher places. Droids, while unarmed, can travel through the game without being intentionally attacked by enemy characters.

And can open special doors. Characters such as Boba Fett and Young Anakin can fit into tight places. Every character, other than the and (whose only ability is that they are never attacked by enemies) and, has a special ability.Unlocked characters can be imported into the game's sequel, as an extra called 'use old save', which costs 250,000 Lego Studs, and can be used in its character creator function.Because the game is based on the Prequel Trilogy (1999, 2002, 2005), and other characters from the original Star Wars Trilogy (1977, 1980 and 1983) are not shown, and appear in the sequel. However, if the player unlocks the last level (an episode 4 preview), a, a and become available. Original trilogy characters, and are unlockable in the game since they appear in the prequel trilogy also.Free Play Once a non-vehicle level has been cleared in Story Mode, the player may play through that level again in Free Play Mode. In this mode, players can choose to play through the level with their choice of unlocked characters randomly selected by the program based on their abilities.

At any point, the player can rotate instantly between each of the chosen characters to access areas not accessible during the Story Mode and obtain hidden extras. No story cut scenes appear in this mode.Dexter's Diner Dexter's Diner is the area where the player chooses what level to enter, or they can enter the Parking Lot to view any vehicles whose parts they have found and pieced together. The parts to these vehicles are contained in 10 mini-kit canisters which are hidden throughout each level. Battles often take place in the Parking Lot between canon-good and canon-evil characters, such as Jedi and Sith, respectively. At the diner counter, the player may purchase, or enter codes, to unlock extras in exchange for Lego studs they have collected by playing through the levels.Game Boy Advance version The Game Boy Advance version behaves differently than the console versions. It is played from an isometric perspective with only one player, who controls one of 15 playable characters through story scenarios across the prequel trilogy, battling enemies, completing objectives and getting from one place to another. The levels are not evenly divided across the three Episodes, with Episode II having the fewest levels.

Each level is divided into multiple sections that serve as checkpoints should the player's character fall apart, and players are given a longer health meter that they must prevent from depleting to continue. Each character possesses a special ability that is constrained by a stamina meter not found in the console version. Players can also find Jawas in certain levels who can award the player health or stamina upgrades, as well as a maintenance droid that can save them once from death once at the price of currently collected studs in a level. All boss battles are primarily against villains with lightsabers, and call for heavy button mashing to win, especially when players can exclusively get caught in lightsaber blade locks that must be won to inflict extra damage.

Other characters have different attack abilities that are not in the console versions, such as blaster-wielding characters able to fire charged shots and astromech droids being able to drop proton mines that would damage enemies on contact. Players are also encouraged to use other characters' abilities in free-play to discover secret areas and find Death Star plans, which replace minikits in the console version. At the end of each level, players are rewarded and ranked for how many enemies they defeated, how many blaster bolts they deflected, how many studs they collected and how many Death Star plans they found.Development In 2003, Traveller's Tales started the work on the game with assistance from, who would also publish the game. After The Lego Group left the gaming industry and closed down Lego Interactive in 2004, a small team of former Lego Interactive employees went on to found their own publishing company, and would be able to publish all future Lego titles, including Lego Star Wars: The Video Game. After the huge success of the game, Traveller's Tales downright bought Giant, and renamed them to TT Games Publishing.Reception and legacy ReceptionReview scoresPublicationScoreN/A7.5/10N/A7.5/107.5/107.5/107.6/107.6/107.6/107.6/10N/A4.5/54.5/54.5/54.5/58/108/107.8/108/108/106.4/106.5/10N/AN/AN/AN/AN/AN/A80/100N/AN/AN/AN/A70/100N/AAggregate score75%79%77%78%76%Lego Star Wars received generally positive reviews. The PC version received a score of 77/100 from and the game maintained a consistently high position at the top of the UK charts in May 2005.Lego Star Wars was the thirteenth best-selling game of 2005.

Figures released by show the PlayStation 2 version as the tenth best-selling single-platform title of 2005. The game's worldwide sales total exceeded 3.3 million copies in March 2006 and 6.7 million in May 2009. In the United States, the game's Game Boy Advance version alone sold 580,000 copies and earned $17 million by August 2006. During the period between January 2000 and August 2006, it was the 49th highest-selling game launched for the, or in that country.The PlayStation 2 version of Lego Star Wars received a 'Double Platinum' sales award from the (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. By July 2006, the PlayStation 2 version had sold 1 million copies and earned $34 million in the United States alone. Ranked it as the 54th highest-selling game launched for the, or between January 2000 and July 2006 in that country.It was one of The Best-Selling PS2 Games with more than four-fifths of the copies sold on the.rated the game 8 out of 10 saying, 'If you're a parent, LEGO Star Wars: The Video Game should be at the top of your child's birthday list.

It has everything a family-oriented title needs: it has personality, puzzles, cooperative modes, replay value, low violence, a lack of frustrating difficulty, and most importantly, it has Darth Vader. And that's what makes it enjoyable for adults too, because let's face it; Darth Vader makes everything better - it's a fact.' The game's sequel, was released in September 2006, while a compilation, was released in November 2007 and was released in March 2011., based on the 2015, was released in June 2016.References. Retrieved 28 April 2017. Retrieved 3 May 2017. Retrieved 3 May 2017. Retrieved 3 May 2017.

Lego star wars 2 ps2 iso espanol a ingles online

Ps2 Iso Emuparadise

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Dunham, Jeremy (28 March 2005). Archived from the original on 8 August 2011. Retrieved 10 March 2017. CS1 maint: BOT: original-url status unknown.

Dunham, Jeremy (28 March 2005). Archived from the original on 15 June 2012. Retrieved 10 March 2017.

CS1 maint: BOT: original-url status unknown. Dunham, Jeremy (5 April 2005). Retrieved 10 March 2017. ^ (2 March 2006).

Retrieved 23 April 2016. Riley, David M. (17 January 2006). Retrieved 23 April 2016. Williams, Jenny (5 February 2009). Retrieved 23 April 2016. Keiser, Joe (2 August 2006).

Archived from on 10 October 2007. Archived from on 20 May 2009. Caoili, Eric (26 November 2008). Archived from on 18 September 2017. Campbell, Colin; Keiser, Joe (29 July 2006). Archived from on 28 October 2007.External links.

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